2 edition of Terrapin Logo language for the Apple II found in the catalog.
Terrapin Logo language for the Apple II
Virginia Carter Grammer
Disks in pocket.
|Statement||written by Virginia Carter Grammer and E. Paul Goldenberg ; edited by Peter von Mertens.|
|Contributions||Goldenberg, E. Paul, Von Mertens, Peter.|
|The Physical Object|
|Pagination||1 v. (loose-leaf) :|
A collection of historical software for Apple II computers from the s and early s. Each item was originally copy protected (i.e. the original floppy disk could not be copied to another floppy disk), but the copy protection has been removed and documented. Most items also include a work. The left monitor connects to the Apple II’s normal video out, and the Apple CRT connects to the sprite card. there was a lot of enthusiasm and press surrounding the Logo programming language. Logo and the underlying pedagogy promised a revolution in education using the new personal computer. I used and learned Terrapin Logo for.
Logo-Programmierkurs für Commodore 64 Logo und Terrapin Logo (Apple II) Mit Beispielen für den Mathematikunterricht. The Apple II series (trademarked with square brackets as "Apple ][" and rendered on later models as "Apple //") is a family of home computers, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer (now Apple Inc.), and launched in with the original Apple terms of ease of use, features, and.
As I remember it, LOGO was a triangular turtle that roamed across the monochrome screen of an Apple II in my first grade classroom. Wherever he went, a line of ink would follow him – it came. of versions of Logo: Apple Logo, Atari Logo, IBM Logo, Apple Logo II, several Macintosh Logos, Logo Writer, and more recently Logo PLUS, Logo Express, and the most recent version of Objed Logo. Each new version has brought us more features and more power. Logo today is not at all like Logo 10 years ago. The Old and the New.
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Apple Logo II (released in July for $) ran under ProDOS on the Apple IIc or the Apple IIe with K memory. Terrapin Logo had less comprehensive manuals, and dealt more with operation of the Terrapin Turtle robot. Apple Logo: Includes Conversions to Terrapin and Krell: For Apple Ii, Ii+, IIE and IIC: En [Sandra Aylsworth] on *FREE* shipping on qualifying offers.
APPLE LOGO is designed as an introduction to Turtle graphics. Programs are written in Apple Logo, but conversions to MIT Logo (Terrapin and Krell) are included. The turtle is directed to draw many fascinating and creative.
Language. English. This is the documentation binder for Terrapin Logo for the Apple II, II+, IIe and IIc. (64K and K versions). It includes scans of the binder and floppy diskettes, the Tutorial Manual, the Technical Manual, and the Quick Reference Card.
Addeddate. The Apple II Source Code for the LOGO Language Found #VintageComputing. Adafruit visited the history of the LOGO “turtle graphics” language not long ago. Now on Twitter, folks have found the source code for the MIT LOGO program used on Apple II computers, later licensed to Terrapin.
Source on : Anne Barela. Logo is a programming language that was created in that was a fairly popular teaching tool in the 80s. It has taken on many forms, appearing on platforms such as the IBM, Commod MSX, Atari, and Apple II computers.
Variants of Logo have been used to guide robots and build shit with Legos. In this way, you extend the power of Logo according to your own ideas and discoveries. Terrapin Logo, the latest implementation of Logo, maintains the ease of use of the Logo language while greatly extending its capabilities.
This manual is designed as a tutorial in how to use Terrapin Logo and to explore its features. “Logo is the name for a philosophy of education and a continually evolving family of programming languages that aid in its realization.” Harold Abelson, Apple Logo, Thursday, J Terrapin Logo is our latest iteration of the Logo programming language.
Thanks to the latest technology, Terrapin Logo is a full-featured programming environment with hundreds of Logo commands and up to a thousand turtles.
You have licensed Terrapin Logo to run in a single household. You have licensed Terrapin Logo to run on computers. Even without the book, you can play with the programs on the Learning With LOGO disk.) Terrapin’s Commodore 64 LOGO has all the features of Terrapin’s Apple LOGO.
It also includes sound commands and sprites. These disk images can be used with Commodore emulators, or they can be copied to real disks. Terrapin Logo. The new version of Terrapin Logo does everything Logo is known and loved for while introducing many exciting new features.
Learn more Tools for Exploring. Students can use Terrapin's new line of digital microscopes to intimately explore the world around them.
Quick demo of Apple's version of the LOGO programming language, also know as Turtle Graphics. Variants of the Apple II and the LOGO programming were popular in the 's.
Used Sweet16 to emulate. Apple Logo II (from LCSI) $ This is an updated, ProDOS based, KB version of the original Apple Logo. Apple Sprite Logo (from LCSI) $ A variation of Apple Logo with a “sprite board” enabling “multiple dynamic turtle graphics.” This version was unpopular due to the price.
Terrapin Logo: $99 ($65 retail) Based on MIT Logo. It includes a student book and disk, and a teachers guide. The site license includes 15 student use the disk you need Terrapin Logo, Logo Plus, or PC Logo.(Available from Terrapin Software) Turtle Geometry by Hal Abelson and Andrea diSessa.
Terrapin maintains a bibliography of books published about Logo, beginning with the books in our own library. The list below consists of Logo books of which we are aware and can serve as a starting point for research on Logo history and development and a source of ideas for Logo projects.
KTurtle is a variation of Logo implemented at Qt for the KDE environment loosely based on Logo. Another result of Logo's influence is the Kojo, a variant of Scala and Scratch educational programming language, which runs on Squeak, a variant of Smalltalk, which was inspired by ed by: Wally Feurzeig, Seymour Papert.
Logo-Programmierkurs für Commodore 64 Logo und Terrapin Logo (Apple II) Mit Beispielen für den Mathematikunterricht.
Authors: Berthold, Schuppar Free Preview. The early dialects of Logo, up to the MIT Logo for the Apple and its Terrapin descendents, use a BASIC-like IF-THEN notation: IF:X 0 THEN PRINT "NEGATIVE I was part of the design team for Apple Logo, the first LCSI product, and I was, as much as anyone, responsible for the shift to the notation in which IF is a procedure with two arguments, a.
All Apple II's come with some version of BASIC installed in-ROM on the motherboard. The original Apple II's have Integer BASIC. Starting with the II+ model, all Apple II's have floating-point Applesoft in-ROM. Owners of early Apple II's can load in Applesoft or plug in a card with Applesoft ROMs.
All Apple II's include a "monitor" program in ROM. The MIT Logo Group developed versions of Logo for two machines: The Apple II and the Texas Instruments TI 99/4. The Logo language itself was similar in both versions, but the video game hardware of the TI 99/4 lent itself to action-oriented projects, while the Apple version was best suited to turtle graphics, and language projects.
Terrapin Logo for the Apple ][ and C64 came with a assembler written in Logo by Leigh Klotz, that they used to write Logo primitives (for controlling the turtle, etc).
It would be ambitious to make a self hosting Logo meta assembler, by porting the entire assembly language Logo source code to the Logo Assembler!. We have also published The Crafty Poet II: A Portable Workshop, edited by Diane Lockward. This is the companion volume to the original The Crafty Poet: A Portable Workshop, now available in a revised edition from Terrapin Books.
Our newest craft book is The Practicing Poet: Writing Beyond the Basics, edited by Diane g: Apple II.The Apple II (stylized as apple ][) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak (Steve Jobs oversaw the development of the Apple II's foam-molded plastic case and Rod Holt developed the switching power supply).
It was introduced by Jobs and Wozniak at the West Coast Computer Faire and CPU: MOS Technology What is Logo? Logo is an educational programming language designed to teach basic concepts. Logo goes back much earlier than the Apple II, it was developed in File Size: KB.